Design and documentation journal for my interactive fiction (text games); also reviews and other miscellaneous stuff.

Thursday, October 6, 2011

IF Comp: How do y'all do it?

Judges, I mean.  (I don't know how authors do it, either, but whatever.)

38 games?  42 days, several of which are now GONE FOREVER?

I probably won't be playing many during the comp this year - I am temporarily typing impaired, and Real Life is wreaking havoc on my free time, but I salute you all.


  1. How I'm doing it is, a lot of the games seem to be really short this year.

  2. I am very interested in your project, I am beginning to code an ambitious game in inform 7 as well (with rather realistic world simulations), and I will look forward your release of extensions or codes if any ;)
    Keep up the good work ^^

  3. By the way it would be nice to be able to play the game even in alpha state (for example dwarf fortress is still in alpha but released and playable) and having new features added every time a version get stable.